WalkthroughintermediateUpdated: 9/17/2026

Another Eden Begins Story Guide: Chronological Quest Order

Follow the complete Another Eden Begins story guide from prologue to finale, with chapter routes, key choice flags, and how to skip ahead efficiently.

Chronological order matters more than you might expect in Another Eden Begins, because the time-travel framing means some chapters are reachable from multiple save points, and a few late-game flags only trigger if you entered an earlier arc through the original 2017 route. This Another Eden Begins story guide walks through every major part of the main quest from the Garulea prologue through the final Ogre Wars arc, so you always know which chapter you are on, which party Aldo travels with, and which choice flags carry over into New Game+.

Masato Kato, the writer of Chrono Trigger and Chrono Cross, directed the campaign, and that shows in the way key decisions echo across centuries of in-game time. Below is the route I would recommend for a first playthrough, plus a story-skip option for replays and a New Game+ walkthrough outline for veterans chasing the hidden True Ending.

Prologue to Chapter 1: Garulea Continent Awakening

The campaign opens in the village of Tamamizu in the year 3000 of the Antiquity calendar, where Aldo lives with his younger sister Feinne. The first ten minutes establish the central conflict: the Garulea continent is fracturing under a sudden wave of beast-form attacks, and Aldo is the only person immune to the Petra Curse that turns other villagers to stone.

Your objectives in the opening act are tightly scripted, but the chapter sets up several mechanical habits that matter for the rest of the run — specifically, the Party Member rotation that first appears during Aldo and Feinne's escape sequence, the auto-battle pacing you'll lean on when revisiting Tamamizu's outskirts in NG+, and the early AP management rules that govern how often you can afford the Class Change crystals dropped by the chapter's two scripted boss encounters.

Opening Act Objectives

ObjectiveLocationNotes
Speak to FeinneTamamizu VillageFirst scripted cutscene, no combat
Investigate the Beast HowlNorthern TrailTeaches the encounter system
Defeat the Cursed HoundNorthern TrailFirst real boss, level 3 recommended
Return to AldoTamamizu VillageTriggers Chapter 1 transition

The chapter is short by design, and most players finish it inside 25 minutes. The official English website confirms that Aldo and Feinne are voiced by Jared Zeus and Leader Looi, which gives the prologue more emotional weight than the pixel-art sprite work might suggest on first look.

Chapter 1: The Missing Suzette and the Barumundi Passage

Aldo's first real time-jump occurs in this chapter, when he chases the cloaked figure Bivette through a glowing rift near his village. He lands in a parallel era, meets Suzette (voiced by Skye Bennett) and Bertrand, and learns that the same Beast Howl is echoing through multiple centuries.

This chapter introduces the Another Force gauge, which fills when your party chains matching elements in a single turn. Once it caps, you can unleash a combined special that often decides boss fights where the enemy has more than 80,000 HP.

Chapter 1 PartyRoleElement
AldoLead attackerEarth
SuzetteMage / supportFire
BertrandTankWind

Skip the optional Crystal Merchant side quest on your first run; the reward is a single Mythicite Shard worth 500 Chronos Stones in vendor resale, and you can farm it much more efficiently after Chapter 4 when the overworld map opens up and unlocks the Garulea Continent side-route. Once Aldo reaches Level 45+ and unlocks the Another Dungeon at Ogre Wars, repeatable runs against the Mythicite Golem node yield 2-3 shards per clear, far outpacing the one-shot quest reward while your early-game AP is still better spent clearing main-story encounters tied to the Beast Howl timeline.

Chapter 2: The En route to En:Iga and the Forest of Hiding

Aldo crosses into feudal-era En:Iga in this chapter and recruits Toova and Miyu, two of the strongest story characters in the base game. The forest dungeon that gives the chapter its working title is a 14-room labyrinth with three save points, and missing the second save point is the most common reason players have to replay the chapter.

The fight against Loggr the Immortal in the Forest of Hiding is the first real gear check, because his Ironclad passive reduces physical damage by 50 percent and he heals 3 percent of his max HP every turn. Bring a mage who can hit his Earth weakness to skip the slog.

According to the Steam page for Another Eden Begins, the Windows release shipped on September 16/17, 2026, and the campaign listed there includes the Chapter 2 Ogre Wars prelude as a free update, which lines up with the content of this section.

Chapter 3: The Ogre Wars Prelude and Rookie Successor Battles

The third chapter shifts the camera to a different protagonist for the first time, which makes it a natural place to grab a quick save. Rookie is a young knight whose arc overlaps Aldo's at three different centuries, and her section teaches the player how the War Record system flags your past decisions for the New Game+ ending.

The Berserker Ogre and Crystal Knight encounters both gate progression until your Rookie-led party has cleared enough side skirmishes to push average level into the 45-48 range, and under-geared squads frequently wipe on the Ogre's Savage Cleave before the script flag triggers, forcing a full retreat to the Ogre Wars Prelude warpscreen. Soft-locks here cascade into the Cerviel fight two nodes later, where the level 52 check compounds with the Earth/Lightning resistances listed in the boss table below.

BossRecommended LevelWeaknessDrops
Berserker Ogre45FireMythicite x2
Crystal Knight48WindMythicite x3
War General Cerviel52Earth and LightningBerserker Helm

The Berserker Helm drops from Cerviel are worth the grind, because the head piece carries a +12 percent physical attack buff that scales into New Game+. If you want a complete map of every story chapter rather than the highlights, the full walkthrough index covers all of Chapter 1 through the post-game.

Chapter 4: The Purgatory at the End of Time

Chapter 4 is the longest single arc in the main campaign, with 38 story encounters, 11 dungeons, and the first appearance of the Kurogane sub-faction that becomes important in the post-game. Aldo, Suzette, and Miyu all return here, and the chapter ends with a fight against Noel in a timed arena where the floor collapses after 12 turns.

SectionDungeonBossWeakness
Part 1Ruins of EternityTime WraithLight
Part 2Purgatory SpireNoel (Phase 1)Wind and Earth
Part 3Twin Falls of TimeNoel (Phase 2)Fire and Lightning

Noel's Phase 2 has a 1,200,000 HP pool and switches weaknesses halfway through, so bring at least two attackers with different element types. The post-fight choice between saving Rookie and saving Suzette is the first major choice flag that the True Ending reads, and the choice you make here carries over into New Game+ no matter how many chapters you skip.

Chapter 5: The Synchronized Finale and the Time Egg

The finale chapter takes place on a single continent that Aldo has visited in four different eras, and the game lets you choose which era to enter first. Picking the Antiquity era first unlocks the easiest version of the final boss, while saving the Future era for last unlocks the hidden Time Egg side content that feeds directly into the True Ending.

EraFirst BossSecond BossFinal Boss
AntiquityBeast KingGarulea DragonOgre Emperor
PresentCrystal TyrantTime SentinelOgre Emperor
FutureCorrupted KnightLooped OuroborosOgre Emperor

The Ogre Emperor is the same enemy in all three eras, but his Berserk State triggers at lower HP thresholds in each successive fight. Players who chose the post-game path on the after-credits walkthrough report that the Emperor hits hardest at the start of his second phase, so save your Another Force burst for that window.

Story Skip and New Game+ Walkthrough

The story skip option in Another Eden Begins is a paid fast-forward that costs 1,000 Chronos Stones per chapter, and it is only available after you finish the main campaign once. It is essentially a shortcut for replays, not a replacement for the first playthrough, because the choice flags only seed from a save that contains the original chapter data.

Story Skip vs New Game+ Comparison

FeatureStory SkipNew Game+
Requires finished saveYesYes
Skips cutscenesYesOptional
Preserves choice flagsYesYes (depends on path)
Unlocks New Game+ endingNoYes
Recruits Aldo bonus partyNoYes (Ramiu joins)

The Ramiu recruitment is the biggest reason to play a clean New Game+ run instead of a story skip. Ramiu is a Begins-original sand spirit voiced by a member of the original Japanese cast, and the official site confirms she appears in New Game+ as Aldo's guide through the Ogre Wars arc.

If you are planning your first NG+ run, the New Game Plus guide covers the save-transfer rules, but the practical checklist matters more than the rules: carry at least one maxed Manifest weapon, preserve the Ogre Wars choice flag, and confirm Ramiu unlocked before importing — otherwise the bonus party member slot stays empty and the NG+ ending branches to the default Ogre Wars arc instead of the Begins-exclusive sand-spirit route.

SlotCharacterReason
LeadAldo (NG+)Carries the Chrono Emblem passive
SupportMiyu (NG+)Unlocks Mirror Stance at level 60
MageSuzette (NG+)Gains a free Mythicite on recruitment
FlexToova (NG+)Required for the Suzette save flag path

The Chrono Emblem is the single most important passive for the True Ending fight, because it reduces all incoming damage by 20 percent for the first 10 turns of any battle. Pair it with Miyu's Mirror Stance, which reflects single-target spells, and you have a stable frontline that can weather the True Ending boss's opening burst.

Players who want to skip the prologue entirely on their second run can use story skip on Chapters 1 through 3 and then play Chapters 4 and 5 manually, which is the fastest path to the True Ending that still preserves every choice flag. Community testing on the r/AnotherEdenGlobal subreddit suggests this hybrid route saves around six hours compared to a clean NG+ run while keeping the same ending unlock.

Chapter Timing Reference

The table below is a quick reference for how long each chapter takes on a first playthrough, based on community timing data from the official subreddit. Use it to plan a single-session run or to decide which chapters to story skip on a replay.

ChapterFirst-Play TimeSkip Cost (Chronos Stones)Required for True Ending
Prologue25 minFreeYes
Chapter 11.5 hours1,000Yes
Chapter 22 hours1,000Yes
Chapter 31.5 hours1,000Yes
Chapter 44 hours1,000Yes
Chapter 53 hours1,000Yes
Post-game2 hoursNot skippableRequired for NG+ ending

The post-game chapter is the only one that cannot be skipped, because it contains the Ramiu recruitment cutscene and the Chrono Emblem unlock that the True Ending reads. Treat the post-game as a soft Chapter 6 when you are budgeting your first run, and you will not be surprised by the extra two hours at the end.

Frequently Asked Questions

How long is the Another Eden Begins main story?

The main story runs roughly 12 to 14 hours on a first playthrough that focuses only on the required chapters. Adding the post-game chapter, optional character quests, and the Crystal Merchant side content extends a full clear to around 22 hours, which lines up with the length listed on the Steam store page.

Can I skip the prologue on a replay?

Yes, but only through the story skip system, which requires 1,000 Chronos Stones per chapter and a finished main campaign save. The prologue itself is free to skip because it is treated as a tutorial, and the game gives you the option to fast-forward through it on the title screen after your first clear.

Does the New Game+ ending require every choice flag?

No, the True Ending only reads the Chapter 4 Suzette-or-Rookie flag, the Chapter 5 era order, and the post-game Ramiu recruitment. Every other side quest, including the Crystal Merchant chain, is optional and does not affect the ending, which means a focused NG+ run can reach the True Ending in around eight hours if you already know the chapter routes.

What is the easiest Another Eden Begins main story guide for beginners?

The easiest path is to play the chapters in their numbered order, skip every optional boss except the Crystal Knight in Chapter 3, and save your Mythicite drops for the Chapter 4 weapons shop. Beginners who try to fight the War General Cerviel underleveled tend to soft-lock Chapter 3, so the level 52 recommendation in the table above is worth respecting on a first run.