Walkthrough
Chapter-by-chapter Another Eden Begins walkthrough across the Antiquity, the Present and the Future: story beats, optional scenes, New Game+ routes and all endings.
Introduction
The walkthrough category is the full story companion for Another Eden Begins, guiding you chapter by chapter from the escape of Baruoki through the Moonlight Forest, the Shining City of Elzion and King Palsifal's tower experiment in the Antiquity. Because the game is structured around three eras — the 20,000 BC Antiquity, the 300 AD Present and the 1,100 AD Future — the walkthrough explains not just what happens but where to go next, which optional scenes to trigger, and how your choices carve the path toward one of the 10+ New Game+ endings. Community reports estimate that reaching roughly chapter 12 marks about 42 percent of the campaign, giving players a clear sense of the story's scale before they plan completionist routes.
Story Progression Overview
| Segment | Chapters | Setting | Key Milestone |
|---|---|---|---|
| Prologue | Prologue | Baruoki / Present | Feinne is taken by the Beast King |
| Opening Arc | Ch 1–6 | Moonlight Forest | Cross the tear in spacetime to the Future |
| Elzion Arc | Ch 7–12 | Future Era / Elzion | Meet Cetie of the Judicial Bureau |
| Antiquity Arc | Mid Story | Antiquity / Palsifal's Tower | Witness King Palsifal's experiment |
| Finale | Main Story End | All eras | Unlock New Game+ and 10+ endings |
Arc Breakdowns
Baruoki Prologue
The quiet village before the storm
Moonlight Forest Arc
The chase that breaks time itself
Shining City Arc
The Future's floating capital and Judicial Bureau
Antiquity Finale Arc
King Palsifal's tower experiment and the final confrontation
Secret & Optional Endings
The routes most players miss on their first run
Core Mechanics
The walkthrough follows the game's chapter structure, documenting every main story beat across the three eras. After escaping Baruoki, you chase Feinne through the Moonlight Forest only to be hurled 800 years into the future by a tear in spacetime, landing in the Shining City of Elzion where the Judicial Bureau agent Cetie becomes an ally. The Antiquity arc sends you back to 20,000 BC to witness King Palsifal's tower experiment, which reshapes how you understand the game's time-travel framework. Because New Game+ retains strength and lets you replay chapters, the walkthrough also notes which chapters to save-scum for specific ending branches and highlights optional scenes that trigger only when certain companions are in the party.
Advantages
A structured walkthrough turns a sprawling three-era JRPG into a clear route, reducing the confusion of choosing where to go next. The chapter-by-chapter format lets you follow along without spoilers, jump to the segment you are stuck on, or plan your completionist route from the start. Because the game's story rewards careful attention — choices influence the 10+ endings — the walkthrough's spoiler-labeled sections protect your first playthrough while offering full branch detail for New Game+ runs. Pairing the walkthrough with the bosses and zones categories gives you both the path and the strategies needed for every obstacle on it.
Challenges
The number of chapters and the exact 42-percent progress figure are community-reported, not officially confirmed — one 1290-hour player's comment places chapter 12 at 42% of the campaign, but the developers have not published a chapter count. Because the story branches into multiple endings, following a single linear walkthrough can cause you to miss events that trigger only in specific party or choice configurations; the walkthrough flags these as optional scenes rather than guaranteeing every player sees them. Launch-day imbalance patches may also affect recommended party strength for optional fights, so check the last-updated date before attempting demanding side content.
Frequently Asked Questions
How many chapters are there in Another Eden Begins?+
How do I unlock all endings in New Game+?+
What is the fastest route through the opening chapters?+
Quick Tips
Complete the demo save transfer before you start a fresh run. The demo covers the first six chapters, and transferring that progress skips the early grind that defines the opening hours for new players. If you started the full game without transferring, restart after the prologue to avoid overlapping the same chapters twice.
Save before any major choice in the finale arcs. Because endings are choice-driven and New Game+ carries your progress, having a save at each branch point lets you explore all 10+ endings without a full replay. The walkthrough marks these branches clearly, so treat the fork icons as mandatory save points.
Trigger optional scenes with the right party. Some side scenes activate only when specific companions are in your roster, so rotate your party after character quests to catch hidden dialogue and unlock material. The walkthrough's optional-scene markers tell you which heroes to bring before advancing the main story, and missing one scene can lock you out of a New Game+ ending branch that depends on a conversation you never triggered during the first playthrough.
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